1080p · high settings
from £1,050
| CPU | Ryzen 7 7700 / Core i5-13600KF |
|---|---|
| GPU | RTX 4060 / RX 7600 |
| RAM | 32GB DDR5-6000 |
| Storage | 1TB NVMe SSD |
Cores and clocks first — a modest GPU is entirely adequate here.
CPU bound
Specs verified July 2026 · built & warrantied in the UK by FixFixLabs
— The short answer
Cities: Skylines II is a simulation game — late-game performance is decided almost entirely by the CPU, because every citizen and vehicle is simulated each tick. A large city brings a GPU-heavy, CPU-light build to a crawl. Prioritise a fast multi-core CPU and 32GB RAM. A FixFixLabs build starts around £1,050.
Simulation and strategy games are CPU-limited in the late game regardless of GPU tier, because AI and entity simulation runs every tick. As your city grows, the CPU decides your frame rate. A strong GPU with a weak CPU will still stutter in a big city. Spend on cores and clock speed and 32GB RAM.
from £1,050
| CPU | Ryzen 7 7700 / Core i5-13600KF |
|---|---|
| GPU | RTX 4060 / RX 7600 |
| RAM | 32GB DDR5-6000 |
| Storage | 1TB NVMe SSD |
Cores and clocks first — a modest GPU is entirely adequate here.
from £1,250
| CPU | Ryzen 7 7800X3D |
|---|---|
| GPU | RTX 4060 Ti 16GB / RX 7700 XT |
| RAM | 32GB DDR5-6000 |
| Storage | 1TB NVMe SSD |
The X3D cache measurably steadies simulation tick rate in big cities.
from £1,700
| CPU | Ryzen 7 9800X3D |
|---|---|
| GPU | RTX 4070 Ti Super / RX 7900 XT |
| RAM | 32GB DDR5-6000 |
| Storage | 2TB NVMe SSD |
4K raises GPU load, but your late-game ceiling is still the CPU.
Prices indicative for July 2026, UK market. Component prices move weekly — your personalised quote shows exact current pricing.
— Free build brief
Tell us your budget and resolution and we'll return a named parts list with itemised UK pricing within 24 hours. Cities: Skylines II builds start from £1,050.
Get my spec & priceBecause the game simulates every citizen and vehicle each tick, and that work lands on the CPU. As the city grows the simulation cost grows with it, so frame rate falls regardless of how strong your graphics card is.
No. Late-game performance is CPU-limited, so a GPU upgrade barely moves the needle. A faster CPU — and 32GB of RAM — is the upgrade that actually helps.
32GB. Large, detailed cities with mods and assets comfortably exceed what 16GB can hold, and once you spill over you get stutter on top of the simulation load.
Yes. FixFixLabs builds, tests and warranties custom simulation machines in the UK. Tell us your budget and city size ambitions and we'll return an itemised parts list within 24 hours.
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